Shane's Blitz Basic Page |
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I bought Blitz Basic 3D in December 2003 because I needed to convert one of my programs into 3D for a publishing company (more details to follow). After using it for a few weeks I decided that I could use the language for several projects as it is easy to learn, fast at displaying graphics and has a large user base. As it's name suggests Blitz is a BASIC (Beginner's All-Purpose Symbolic Instruction Code) language and has similarities with other languages that I have used (Commodore Basic, AMOS, AMOS Pro and to some extent Visual Basic). Because of the similarities I was able to create a few simple programs in a relatively short amount of time and so this page is being used as a showcase for my current work in progress. Click on any screenshot to see a larger version. All images and files on this site are copyright Shane Kennedy. Please ask if you wish to use anything for your own projects or if you have any questions about anything featured (email: dpw-shane@blueyonder.co.uk ). Thank you. |
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Information & Download First release: 24/01/04 (v0.1) Last Updated: 16/09/09 (v0.57 New Symmetric Fractals Fractal type) Download:chaos.zip (1.21mb - includes some source code for the drawing routines) For more information about some of the Fractals displayed click here: http://website.lineone.net/~s_kennedy/mathematics.htm |
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Information & Download First release: 03/04/04 (v1.00) Last Updated: 18/08/04 (v1.02 Now includes different coloured backgrounds and time taken to land has been shortened) Download:AlienBlitz(onekey).zip (1.06mb - includes source code for version 1.00) |
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Information & Download First release: 05/04/04 (v1.00) Last Updated: 11/07/04 (v1.01 fixed a minor bug, added simple particle effects) Download: DamBreach(OneKey) (954kb - includes source code for version 1.00) |
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I was feeling ill one afternoon and didn't want to work on my larger projects so decided to set myself a mini challenge and see how few lines it takes to write a version of pong. This is a fully working 2-player version without sound that took just 51 lines of code (without cheating - no multiple commands on the same line). It isn't very challenging and could be improved upon no end but that wasn't the point. Controls: Player 1 uses A and Z, Player 2 uses the up and down cursor keys (Updated 17/04/04 - the game now only uses 37 lines of code thanks to Andreas from BlitzCoder) (Updated again 17/04/04 - the game now uses 33 lines of code and includes a 1 player version) (Updated 19/04/04 - the game now uses only 25 lines of code - less than half of the original version I created. It's amazing how much can be accomplished in so short an amount of source code. Click here for the source code if you don't have access to Blitz Basic) |
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Information & Download First release: 16/04/04 (v1.00) Last Updated: 19/04/04 (now 25 lines of code) Download: Pong51.zip (394kb - includes full source code) Download: Pong33.zip (787kb - includes 1 player and 2 player games with source code) Download: Pong25.zip (396kb - includes 1 player game with source code for a 2 player game and also Pong in 27 lines which may run smoother but you'll need Blitz to compile it) |
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Information & Download First release: 14/12/04 (v0.80) Last Updated: 25/01/05 (v0.84 added Undo command, Dialog Messages and some improvements to the menu and in-game graphics) Download: CodeBreaker.zip (1.89mb) |
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All images, text and downloads on this website are copyright Shane Kennedy ©2001-2009
This page has been designed to be viewed using a screen resolution of 1024 x 768
If you want to contact me please click here: dpw-shane@blueyonder.co.uk
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